Thursday, 6 December 2012

Workshop 7: MULTIPLAYER IN CRYENGINE



WORKSHOP 7: Multiplayer in Cryengine

                       
After my team created some main characters and zombies, this is also a time that we need to think about the multiplayer for the game. For now, we just make the game for LAN only. Again, I was assigned to search for it and try to implement this function to the game. For this task, I didn’t try hard for it because it already included in the cryengine 3. However, I need some modify for my map such as spawn points and spawn group… and import and export the map to the Launcher to test the game.

First, I test it at my house, it run smoothly, nothing happen. But it doesn’t work when I tested it at school no matter what we tried; used other virtual server (HAMACHI), create manual LAN, create IP address…. At the end, my leader said he will set up the new router at school for testing it in the last day (presentation).

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